![]() "OpenGL Command Syntax" explains some of the conventions and notations used by OpenGL commands.This section also defines a few basic computer-graphics terms. "A Smidgen of OpenGL Code" presents a small OpenGL program and briefly discusses it. ![]() "What Is OpenGL?" explains what OpenGL is, what it does and doesn't do, and how it works.Understand in general terms how to animate graphics in an OpenGL program.Identify the sequence of operations of the OpenGL rendering pipeline.Understand the basic structure of an OpenGL program.Identify different levels of rendering complexity.Appreciate in general terms what OpenGL does.After reading this chapter, you'll be able to do the following:
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